RopeConstraint goes Invisible when Testing/Playing

I have a rope constraint which works when I’m not testing, but when I’m running the game, it doesn’t appear. Here’s what I’m dealing with:

The rope constraint is currently at a length of 16430. However, in other games with this same exact function it displays just fine. I just want it to be visible.

It’s based on the length. Just a weird rendering bug at long lengths.