Rotate (leaning) rootjoint without rotating camera

I have a script that tweens the player’s humanoid rootjoint to lean to the left and right.

My issue is that the camera is also leaned to the left and right. I don’t want that to happen.

My question is, what property of the humanoid or what function do I pass to the camera to prevent this rotation?

Thanks in advance!

Pictures:
Leaned + Camera Leaned (Issue)

Normal (Camera normal)