Rotated Scrolling Frames

Whilst I was designing some SurfaceGui work, a CSG brick I made decided it wanted to rotate the Gui by 90 degrees (like always happens on the Top Surface), so I created a rotated 90 degree frame to compensate and started building inside this, all the dimensions for all the instances inside work fine, however, I have just added a ScrollingFrame into this Gui, and it doesn’t behave like a ScrollingFrame at all.
The scroll bar doesn’t seem to work and the instances inside it don’t get cropped:

I don’t see why this can’t be patchable?

P.S. my colour scheming isn’t generally this bad, it was just to make my point stick out.

1 Like

It’s because Clipping doesn’t work on rotated objects. Roblox’s argument is either:

a) Roblox is a 3D game and doesn’t want fully pledged 2D features
b) It’s apparently too costly (to execute and calculate)

And they don’t seem like they’ll be changing their minds any time soon.

If you are using SurfaceGui’s as you say then you could also rotate the part to get around this issue.

[quote] It’s because Clipping doesn’t work on rotated objects. Roblox’s argument is either:

a) Roblox is a 3D game and doesn’t want fully pledged 2D features
b) It’s apparently too costly (to execute and calculate)

And they don’t seem like they’ll be changing their minds any time soon. [/quote]

I would program it for free, or minimum wage if they needed to for legal reasons. If it’s too expensive to calculate, then people won’t use it, There’s lots of expensive stuff to render, clipping should not be any different

[quote] It’s because Clipping doesn’t work on rotated objects. Roblox’s argument is either:

a) Roblox is a 3D game and doesn’t want fully pledged 2D features
b) It’s apparently too costly (to execute and calculate)

And they don’t seem like they’ll be changing their minds any time soon. [/quote]

I would program it for free, or minimum wage if they needed to for legal reasons. If it’s too expensive to calculate, then people won’t use it, There’s lots of expensive stuff to render, clipping should not be any different[/quote]

Don’t make me sound like the bad guy, I’m just quoting what Sorcus said on the Roblox Forums just after rotatable GUIs were released.

[quote]
Don’t make me sound like the bad guy, I’m just quoting what Sorcus said on the Roblox Forums just after rotatable GUIs were released. [/quote]

Would you expect any less from Sorcus? xD