Suncurve
(Suncurve)
1
Hello, so I’m trying to make my players head appear in a viewport. It works, but it faces the wrong way.
How it appears:

How can I make it so I can see my face? Basically rotate the camera 180 degrees.
Script:
newCharacter.Humanoid.DisplayDistanceType = Enum.HumanoidDisplayDistanceType.None
dCam.CFrame = newCharacter.Head.CFrame + Vector3.new(0,0,2)
You’d use CFrame.Angles, make sure the angle is in radians
dCam.CFrame = newCharacter.Head.CFrame * CFrame.new(0, 0, 2) * CFrame.Angles(0, math.rad(180), 0)
If it rotates in a weird angle, just put math.rad(180) as the 1st or 3rd argument and make sure the others are 0
Suncurve
(Suncurve)
3
That’s what I tried originally, but the character just goes off screen completely.
Maybe try to rotate the character by 180 degrees instead of the camera
Suncurve
(Suncurve)
5
Tried that, it just faces the wrong way still.
dCam.CFrame = newCharacter.Head.CFrame * CFrame.new(0, 0, 2)
newCharacter.Head.CFrame = newCharacter.Head.CFrame * CFrame.Angles(0,math.rad(180),0)
heII_ish
(heII_ish)
6
dCam.CFrame = newCharacter.Head.CFrame * CFrame.Angles(0, math.rad(180), 0) * CFrame.new(0, 0, 2)