How can I rotate a Part and killbrick on it with tweenservice?
Hey. Try this method it should work :
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Insert a “CFrame” value into your model
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And then write the following code:
script.Parent.Value.Changed:Connect(function(VAL)
script.Parent:SetPrimaryPartCFrame(VAL)
end)
game.TweenService:Create(script.Parent.Value, TweenInfo.new(NUMBER), {Value = [ANGLES HERE]}):Play()