Rotating Part with killbrick in a Model with tweenservice?

How can I rotate a Part and killbrick on it with tweenservice?

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Hey. Try this method it should work :slightly_smiling_face::

  1. Insert a “CFrame” value into your model

  2. And then write the following code:

script.Parent.Value.Changed:Connect(function(VAL)
	script.Parent:SetPrimaryPartCFrame(VAL)
end)


game.TweenService:Create(script.Parent.Value, TweenInfo.new(NUMBER), {Value = [ANGLES HERE]}):Play()