Hello, I have four propellers welded to the main frame of a drone and I want to rotate the parts. Here is a diagram of what I want to do in detail:
The first thing that I tried is CFrames. For each propeller I would run the following line:
script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,5,0)
to rotate each one.
However with the welds, as expected, the whole model ends up moving rather than each propeller on its own.
I then tried changing the weld via:
script.Parent.qCFrameWeldThingy.C0 = script.Parent.qCFrameWeldThingy.C0 * CFrame.Angles(0,math.rad(5),0)
which resulted in the main frame of the drone rotating, but not the propeller.
I am a little lost at what to do now. I see another thread suggest disabling the weld and then reenabling it after performing the CFrame rotation, which resulted in nothing moving at all.
Thank you for your help…
