Round System Not Working

The following are pictures of my scripts and the explorer
Please help!



image

All of you functions are after the While Loop so they are never going to run. Move the While Loop to the Bottom.

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The system teleports you once to the round, then once to the lobby, then stops working.

Ok sir. I will let you know if it works. Thank you!

It worked! Could you let me know how to also remove a tool from the character object?

Just clear the player’s backpack/starterpack when the round is over

I have done this, but how do I remove a tool from the character object when the tool is equipped?

If you know the tool’s name then you can delete it. The tool is parented under the player’s character when they equip it.

local toolname = --the tool's name

if player.Character:FindFirstChild(toolname) then
       player.Character:FindFirstChild(toolname):Destroy()
end

But, let’s say I don’t know the tool’s name. This was a little helpful but I still need help.

The following checks if a tool is a child of the character and if so, it finds it.

if Player.Character:FindFirstChildWhichIsA("Tool") then
          Player.Character:FindFirstChildWhichIsA("Tool"):Destroy()
end
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Sir, thank you for all your help with my problem. I wish you a good day!

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