Rthro Character Pieces Inheriting Textures of Parents - Any Fixes?

Currently I am working on an Rthro character model and just testing the new mesh skinning. I textured up the character in Blender and when I import it to studio it parents any colors from the uppertorso to the upper/lower arms, hands, and lower torso. It also parents the colors of the upper legs to the lower legs and feet. I cannot manually change each part’s texture in studio. Each part has its own material in blender. I will post images with this. Just wanted to see if anyone knows why this is happening.