Hello, I am trying to make a Safezone, where you receive the tools you had outside of it.
The issue is that it doesn’t give the players their tools back when they walk out, can anyone help me?
--Store Tools/Create Folder
script.Parent.Touched:Connect(function(Hit)
local plr = game.Players:GetPlayerFromCharacter(Hit.Parent)
if plr and plr:FindFirstChild(plr.Name.." Tools") == nil then
local Folder = Instance.new("Folder")
Folder.Name = plr.Name.." Tools"
Folder.Parent = game.ReplicatedStorage
for _, v in pairs(plr.Backpack:GetChildren()) do
if v:IsA("Tool") then
v.Parent = Folder
end
end
for _, v in pairs(Hit.Parent:GetChildren()) do --Also account for the Character's Model when they have a Tool equipped
if v:IsA("Tool") then
v.Parent = Folder
end
end
end
end)
--Parent Tools Back to the Player
script.Parent.Touched:Connect(function(Hit)
local plr = game.Players:GetPlayerFromCharacter(Hit.Parent)
if plr then
local Folder = game.ReplicatedStorage:FindFirstChild(plr.Name.." Tools")
if Folder then
for _, v in pairs(plr.Backpack:GetChildren()) do
if v:IsA("Tool") then
v.Parent = plr.Backpack
end
end
end
end
end)