Same rig, same front axis, same animation, but different behaviour

I have one template animation for all slimes. it works pretty well but on SOME of them even though it has the same front axis, same rig and same animation, the animation plays weirdly, how can I fix it…? And what is the reason?

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Has the same orientation also for your information

Please move this to Game Design Support.

And the issue seems to be that the RootJoint is not set properly. I recommend offsetting the RootJoint’s C0 and C1 property by 90 degrees.