Hi developers! im currently making an animation maker game, So what the game do is you can create an animation frame by frame, so what i need to achieve is, How do i save the player’s drawing to a table for example like this:
{frame1 = [the drawing], frame2 = [the drawing]}
Or maybe theres another easier way to save the drawing
What I would do is first make a datastore and for every player’s instance in that datastore save their data as a table or dictionary (whichever works for you) and when you need to use that data just load the table into a for loop that iterates over each index / key and load that index data as you see fit.
i think this is what you were looking for but if not just message me and I can help.