SavePlaceAsync is no longer working as expected. A new place version isn’t created when the function is ran.
I tried running the function multiple times in this place within
Blockate for no new place version to be saved.
This issue seems to have started ~7 hours ago.
Some games currently affected by this:
Expected behavior
The place should save a new version and that new version should be published.
10 Likes
We want blockate back
fix SavePlaceAsync() !!!
6 Likes
@UnFusion2 @InceptionTime
mentioning you since you contributed to fixing this and this is pretty urgent as it completely breaks games
2 Likes
i’m the owner of wubby. when SavePlaceAsync
is ran, it doesn’t return any errors unless it is by ratelimits:
true nil
representing the result of a pcall
call
5 Likes
Hi! Sorry about this. We are investigating the issue.
9 Likes
We have identified the issue and is rolling out the fix. Will update shortly. Thanks for your patience.
10 Likes
system
(system)
Closed
7
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