Saving guilds efficiency

Should I save guilds and the players that are apart of those guilds along with their ranks on a seperate datastore or is their a better/more efficient way of doing this?

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It depends on what you’re doing with your system, and how you load and save data already. Since we don’t have enough context, it’s difficult to say.

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I use profile service to load and save data. All the players data is on one datastore. I plan to make the guild system something similar to rogue lineages family system or deepwokens guild system.

I would use a separate data store then, since profile service won’t support it.

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