Should I save guilds and the players that are apart of those guilds along with their ranks on a seperate datastore or is their a better/more efficient way of doing this?
It depends on what you’re doing with your system, and how you load and save data already. Since we don’t have enough context, it’s difficult to say.
I use profile service to load and save data. All the players data is on one datastore. I plan to make the guild system something similar to rogue lineages family system or deepwokens guild system.
I would use a separate data store then, since profile service won’t support it.
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