Hello!
So i have been trying to make datastores for values in my games so they save, but it doesnt seem to work. I got A LOT of values to save and some of them are in different folders than the other ones (still inside the player though).
So how exactly do i save all of them? Since they are all in different folders, do i use multiple datastores or save them one in a single one? If so, then how?
Thanks.
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put them all’s value in a dictionary then save it to a data store
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You would simple use tables like this:
local dataToSave = {
Coins = 999,
Inventory = {
Pets = {},
SomethingElse = {},
},
Stats = {
Wins = 0,
}
}
Etc this is just a random table but change it to match your game.
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