ScaleType for VideoFrames

I’ve only noticed now that VideoFrames do not have a ScaleType like Images.

Based on what i’ve read, the default ScaleType for VideoFrames is “Stretch”.

As a device this is potentially annoying as designing a main menu screen/background that will rely on Crop so as to not be a squished mess can’t benefit from VideoFrames (I’ve only run into this after uploading my background video)

And that’s just one of the use cases..

I don’t think it would be that hard to implement either.. Video Frames have the potential to be great if Roblox starts caring more!

2 Likes

You can use the VideoDisplay instance; it’s the same but with many improvements (although some bugs).

No it’s not the same, you cannot even insert it outside of scripts & it needs to be connected to wires (which i literally know nothing about), hence why it says “Not Browsable”