Scaling Character Problem

Hello! Im making a game, where every second your character scaling (R15 bodytype), and want to achieve so when player joins AT THE FIRST TIME he has 0.3 scale for example…

Why dont you make it by script?
I feel that it will cause problems in future, when i will make save data and other…

If you don’t want to make it in a script, why is this topic in scripting support?? Also, i think the only way to do this is kinda with scripts.

idk i didnt find the right category … Tell me the right category then

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I mean if you REALLY don’t want to use script, you can go to avatar settings and change the height there


but I think doing it with script would be better because first off scaling the character every second needs script so you may as well set the character with script as well. 2nd off I really doubt it’ll cause problems, for example if your worried about save data its literally just

character.Scale = DataStoreService:GetData() or 0.3
(thats not actually how you get player data but i dont remember how lmfao)

And finally I don’t really know how changing the scale through avatar settings work, it says height so it might only change the height and not width and it might cause issues when then changing the scale through script

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todays hero is JoelbutEPIK! Thank you so much

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