Scaling inconsistency for very small frames

I’ve always had this issue but never bothered creating a DevForum post about it until today. This bug has existed for a long time. For some reason, when setting an offset size below 3 on the X axis or a scale value of below 0.01 on the X axis, the size of the duplicated objects becomes inconsistent, and this issue also appears in-game.

In studio:
image
image

In game: [You can also notice an inconsistency between Studio and in-game, further indicating that this is a scaling issue]

PS for offset values I use a auto scale module that is why it is scaling just as if I was using scale values in game.

Studio vers: 0.698.0.6980940
Device scaling: image

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