SCI - Pathos III: Gun Attachments Update
We’re excited to release an open-beta of one of the most awaited gun system updates that you all have been eagerly patient for - the gun attachments update! Dive into new content, changes, and loads of bug fixes. For your convenience, we’ve left the full, un-edited update log below for your expedited viewing. While the rollout of lasers and attachments may seem very little, this is just a start to get everything on track, more will be released soon.
Play Now! - SCI - Pathos III
Changes & Additions
- Gun lasers!
- Gun attachments!
- Bug reports can now be filed from the main menu successfully
- ADSing will no longer cause GUIs to stutter
- Walking about elevators is now easier, and less prone to issues
- The medical UI now highlights entire limbs
- Revamped the SRU spawn
- The medical UI is now more opaque
- Jumping height has been reduced, per popular request
- Burst has been fixed in a few misconfigured weapons
- Several weapon bugs have been fixed
- Weapons now aim better
- Added headshot damage to guns
- Made red lights at Epsilon Checkpoint Approach emit red light
- Updated lighting in Epsilon Monorail track
- Add back LookAt
- Hotfix recoil during lag spikes
- Add lasers!
- Added an under-construction “den” in the Omicron mines…
- Add support for more stuffed toys
- Add UI to pickup tools
- Reduce performance impact of
excessivemonkeys - So much more!
Bug Fixes
- Fixed nonfunctional automatic doors
- Fixed ambulance spawns
- Fix some issues with editing loadout through Cmdr
- Fixed rule menu scrolling issues
- Fixed OOTA detain permissions
- Fixed the G-Launcher smoke damaging people
- Fix LookAt “depression” issue reported in first beta
- Fix goggles overlay staying after respawning
- Fix Universal Remote effects
- Fixed characters falling over
- Fixed multiple object placement errors
- Fixed a condition where a loadout selection may be undone when changing a parent slot’s selection
- Fixed SCP-294 speed increases
- Fixed theta crates spawning in each other
- Fixed ATV stability issues and falling over
- Fixed the vehicle healthbar
- Despawn timer now shows up for destroyed vehicles
- Reduced vehicle despawn time to 6 seconds
- Fixed downed and dead interface not appearing for NPCs
- Fixed MaD max rank
- So many other fixes!
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