SCI - Pathos III: Gun Attachments Update

:zap: SCI - Pathos III: Gun Attachments Update

We’re excited to release an open-beta of one of the most awaited gun system updates that you all have been eagerly patient for - the gun attachments update! Dive into new content, changes, and loads of bug fixes. For your convenience, we’ve left the full, un-edited update log below for your expedited viewing. While the rollout of lasers and attachments may seem very little, this is just a start to get everything on track, more will be released soon.

:video_game: Play Now! - SCI - Pathos III

:pineapple:Changes & Additions

  • Gun lasers!
  • Gun attachments!
  • Bug reports can now be filed from the main menu successfully
  • ADSing will no longer cause GUIs to stutter
  • Walking about elevators is now easier, and less prone to issues
  • The medical UI now highlights entire limbs
  • Revamped the SRU spawn
  • The medical UI is now more opaque
  • Jumping height has been reduced, per popular request
  • Burst has been fixed in a few misconfigured weapons
  • Several weapon bugs have been fixed
  • Weapons now aim better
  • Added headshot damage to guns
  • Made red lights at Epsilon Checkpoint Approach emit red light
  • Updated lighting in Epsilon Monorail track
  • Add back LookAt
  • Hotfix recoil during lag spikes
  • Add lasers!
  • Added an under-construction “den” in the Omicron mines…
  • Add support for more stuffed toys
  • Add UI to pickup tools
  • Reduce performance impact of excessive monkeys
  • So much more!

:bug:Bug Fixes

  • Fixed nonfunctional automatic doors
  • Fixed ambulance spawns
  • Fix some issues with editing loadout through Cmdr
  • Fixed rule menu scrolling issues
  • Fixed OOTA detain permissions
  • Fixed the G-Launcher smoke damaging people
  • Fix LookAt “depression” issue reported in first beta
  • Fix goggles overlay staying after respawning
  • Fix Universal Remote effects
  • Fixed characters falling over
  • Fixed multiple object placement errors
  • Fixed a condition where a loadout selection may be undone when changing a parent slot’s selection
  • Fixed SCP-294 speed increases
  • Fixed theta crates spawning in each other
  • Fixed ATV stability issues and falling over
  • Fixed the vehicle healthbar
  • Despawn timer now shows up for destroyed vehicles
  • Reduced vehicle despawn time to 6 seconds
  • Fixed downed and dead interface not appearing for NPCs
  • Fixed MaD max rank
  • So many other fixes!
Property of unnamed.games and Daxrentha
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