
SCP: Silenced Testing Grounds Update History
Version 1.1.1 (20/08/2023)
Added
- Camera system, usable on the terminals in spawn
Changes/Fixes
- M14 Incendiary has a larger radius and faster spread
Version 1.1.0 (19/08/2023)
Added
- New guns (M249, M320 Grenade Launcher)
- Grenades (M14 Incendiary, M18 Smoke, M67 Frag, M7A3 Gas, M84 Stun, MK3A2 HE)
- Map expanded
- Dynamic crosshair
- First and third person animations, both new and improved
- Status effects (Bleeding, Gassed, Stunned, Burning, Flashed, Blind)
- Improved gun SFX/VFX
- Gibbing now has fleshy ends at the end of limbs/head
- Female body type added
- Disclaimer and version number added as a UI in the bottom left
- Blur that’s created when firing, based on the weapon’s spread
- More randomly generated names
Changes/Fixes
- Fixed gamebreaking memory leak
- Tracers are now visible to others
- Arms now count as a torso hit when calculating damage
- Moved side spawn gates
- Blood vignette will now pulsate based on the health
- cta’s behavior
Removed
- Underground area (underutilized)
Version 1.0.7 (05/03/2023)
Added
- Heavy Pistol Ammo added. This accounts for the Deagle and Raging Bull
Changes/Fixes
- Changing from sprinting to reloading and firing and all that crap should be smoother now (button conflicts are kinda gone)
- Deagle is less big and dumb looking in the View Model
Version 1.0.6 (25/12/2022)
Added
- Added Deagle, AA-12, RPK, and Raging Bull
Changes/Fixes
- Benelli and M1911 reload speed reduced
- Some map adjustments
Removed
- Removed rotational recoil on most automatic guns (firing stuff like the g18 and FAL should be less obnoxious)
Version 1.0.5
Added
- Readded settings (press L)
- Readded blood and added new limb destruction
- New recoil effects on pistols
- Hitmarkers readded
Changes/Fixes
- Reloading now slows you down
Version 1.0.4 (24/12/2022)
Changes/Fixes
- Fixed the crouch speed bug
Version 1.0.3 (24/10/2022)
Added
- Added an auxiliary spawn gate to both sides to hopefully lessen spawn camping
Changes/Fixes
- Spread decreased by 25% on most guns
- Serbu draw speed buffed to be the same as pistols
- Spread no longer decreases while aiming, replaced with it decreasing recoil. Spread stats will be updated on some guns to compensate
- You can spawn with any weapon now
Version 1.0.2 (17/10/2022 - 22/10/2022)
Added
- More animations
- Randomly generated name is given and role is shown (currently everyone is listed as tester)
- Bullet holes given a cap
Changes/Fixes
- SPAS-12 firerate increased
- Player hitsound audio is quieter from other players taking damage
- Gun icon not switching fixed
- Round handler works properly (still needs some work)
- Armor no longer blocks fall damage
- MAC-10 damage nerfed to 18 and RPM nerfed to 1100
Removed
- Objectives UI removed temporarily
- Hitmarkers removed temporarily
Version 1.0.1 (15/10/2022)
Added
- More animations
- Randomly generated name is given and role is shown (currently everyone is listed as tester)
- Bullet holes given a cap
Changes/Fixes
- SPAS-12 firerate increased
- Player hitsound audio is quieter from other players taking damage
- Gun icon not switching fixed
- Round handler works properly (still needs some work)
- Armor no longer blocks fall damage
- G18 and MAC-10 stats have been switched
- Buffed every shotgun in spread (except for Benelli) and damage
- Props replaced with more up to date ones from the overhaul
Removed
- Objectives UI removed temporarily
- Hitmarkers removed temporarily
Version 1.0.0 (01/10/2022)
Added
- Ground item clearing every 5 minutes
- Initial equips are now cancellable after the normal equip time
- Shooting creates a vignette effect
- Killsound implemented
- Added detail to the G18 sights
- Effect when healing with a medkit and picking up armor
- Blur effect when shooting too close to a wall
- Hitmarkers
- Blood VFX
- New animations
- Added leaderboard K/D
Changes/Fixes
- Sleeve models fixes
- Armor absorption nerfed to 35%
- Helmet nerfed to only absorb half the headshot multiplier
- Lifts are lessy laggy
- Elevator void bug patched
- Changes to gun sway
- Nerfed M4A1 damage from 22 to 19
- Buffed M191 headshot multiplier from 1.6x to 1.8x
Removed
- Downing temporarily removed