Scrapped post akrkdkdkrjrkrjjejekek
Maybe use TeleportToPlaceInstance. Just enter the name of the player. Check which server that player is currently on, and the teleport with this function. Maybe…
Yes I can use that to teleport from the lobby, but how will I make the places? Its not like I can manually create them, because the players decide what the world’s are called. And how can I communicate to the starting game which servers / places correspond with the world name?
My best guess to doing this is to create only one place, the servers of the place will be different worlds. From the lobby servers, I can create more servers and possibly use the messaging service to communicate with them. I have no idea how to do it otherwise.
My skill isn’t that far. The only person that I know he can do this is @Loominatrx. It’s too complicated for me.