StarterGui.ScreenOrientation = Enum.ScreenOrientation.Sensor then the game will not rotate until the character loads into the game for the first time. This occurs when
Players.CharacterAutoLoads = false and loading is controlled.
This bug occurs every time on production on both a Kindle Fire and an iPhone 5s. I assume it affects all mobile devices.
- Create a game with
Players.CharacterAutoLoads = falseand
StarterGui.ScreenOrientation = ScreenOrientation.Sensor
- Play game on mobile device with sensor. Try to get it to rotate. It won’t.
Thanks! Let me know if you need any more details on this bug.