You can write your topic however you want, but you need to answer these questions:
-
What do you want to achieve? Keep it simple and clear!
What I want to do is, when a part named “MoneyPart” touches a “FunctionPart”, the script inside it should add the value of an int value which is inside the “MoneyPart” and player’s “Money” value. -
What is the issue? Include screenshots / videos if possible!
The issue is that function finds player, finds the value of the “MoneyPart”, finds the “Money” leaderstat but it doesn’t add the values together -
What solutions have you tried so far? Did you look for solutions on the Developer Hub?
I tried to find but I couldn’t find anything
After that, you should include more details if you have any. Try to make your topic as descriptive as possible, so that it’s easier for people to help you!
local Players = game.Players
local FunctionPart = script.Parent
local function onTouch(hit)
if hit.Name == "MoneyPart" then
local owner = FunctionPart.Parent.Parent.Person.Value --This is a value that specifies the tycoon owner
local player = Players:FindFirstChild(owner)
if player then
local moneyPartValue = hit.Worth.Value--This is the value of a money part
local moneyStat = player.leaderstats.Money.Value
print(moneyStat)--To check if script gets the value
print(moneyPartValue)--To check if script gets the value
moneyStat = moneyStat + moneyPartValue
hit:Destroy()
else
hit:Destroy()
end
end
end
FunctionPart.Touched:Connect(onTouch)
It prints the values correctly and gives no errors
Please do not ask people to write entire scripts or design entire systems for you. If you can’t answer the three questions above, you should probably pick a different category.