As you’ve seen in the title, the following script I have does not work and I am unable to locate the source and reason why it wont work.
local track
local holdanimation
local function toolEquipped()
tool.Handle.Equip:Play()
holdanimation = script.Parent.Parent.Humanoid:LoadAnimation(hoLdinggun)
holdanimation:Play()
end
local function toolunequipped()
if track and holdanimation then
track:Stop()
holdanimation:Stop()
end
end
tool.Equipped:Connect(toolEquipped)
tool.Unequipped:Connect(toolunequipped)
local mouse = plr:GetMouse()
mouse.Button1Down:Connect(function()
held = true
track = script.Parent.Parent.Humanoid:LoadAnimation(animation)
track.Priority = Enum.AnimationPriority.Action
track:Play()
end)
mouse.Button1Up:Connect(function()
held = false
track:Stop()
end)
Well the unequipped function doesn’t prevent the mouse button from clicking, and I’m not sure why you use mouse.Button1Down/Up instead of tool.Activated/Deactivated, since this will likely solve one of the errors.
cant you just load already the animations on the vars?
cuz everytime the tool equipped event fires
the var holdanimation will be updated to new loaded animation track
so you cant access anymore the previous track on that var to stop it
also you shouldn’t load a lot of same animations
you cannot exceed more than 256 tracks or you will get an error when you reach it
local track = script.Parent.Parent.Humanoid:LoadAnimation(animation)
track.Priority = Enum.AnimationPriority.Action
local holdanimation = script.Parent.Parent.Humanoid:LoadAnimation(hoLdinggun)
local function toolEquipped()
tool.Handle.Equip:Play()
holdanimation:Play()
end
local function toolunequipped()
track:Stop()
holdanimation:Stop()
end
tool.Equipped:Connect(toolEquipped)
tool.Unequipped:Connect(toolunequipped)
local mouse = plr:GetMouse()
mouse.Button1Down:Connect(function()
held = true
track:Play()
end)
mouse.Button1Up:Connect(function()
held = false
track:Stop()
end)