Script editor should warn line when instance is nil or not in correct spot

As a Roblox developer, it is too hard to know if an instance in a script isn’t where it is parented to.

Currently, I tend to forget to change many lines of code about an instance in a spot with WaitForChild() or .InstancePlace.InstanceName, then whenever I release it to debuggers or run, I get spammed errors in output.

If Roblox is able to address this issue, it would improve my development workflow so I wouldn’t have to wait seconds to fix many lines of code due to a simple mistake that can be added; I can fix with ease thanks to script analysis.

7 Likes