I see errors for Sound but I believe those aren’t related.
10:49:28.046 Failed to load sound http://www.roblox.com/asset/?id=: Unable to download sound data (x24) - Studio
I see errors for Sound but I believe those aren’t related.
10:49:28.046 Failed to load sound http://www.roblox.com/asset/?id=: Unable to download sound data (x24) - Studio
Yeah, that wouldn’t cause any issues.
I found the problem and I feel very dumb. Turns out I had a different script for a different ProximityPrompt in the game, and it was setting the variable to false. I’m so sorry for not noticing.
You were very helpful, thank you so much!
local Service = game:GetService("ProximityPromptService")
local Prompt = script.Parent
local mdl = script.Parent.Parent.Parent.Parent
local door = mdl.Door
local Close = mdl.Var.Closed
local posX = script.Parent.Parent.Parent.Parent.Door.Position.X
local posY = script.Parent.Parent.Parent.Parent.Door.Position.Y
local posZ = script.Parent.Parent.Parent.Parent.Door.Position.Z
local function Open(prompt, player)
Close.Value = false
door.Position = Vector3.new(posX, posY, posZ)
end
local function Close(prompt, player)
Close.Value = true
door.Position = Vector3.new(posX, posY, posZ)
end
Service.PromptTriggered:Connect(Open)
Service.PromptTriggeredEnded:Connect(Close)
All good, I just got to making this slight modification too.