why
mouse = mouse.Hit.p
no errors btw bullets just fall from bullet spawn
print(mouse) prints nice mouse coords so its not a bad variable or something
thanks
why
mouse = mouse.Hit.p
no errors btw bullets just fall from bullet spawn
print(mouse) prints nice mouse coords so its not a bad variable or something
thanks
Try changing Vector3.new(mouse) to just mouse because the position is already a vector3.
the bullets just seem to fly in random directions. I have no idea what is causing this.