Why do I get an error when trying to fire a remote event?
Error:
19:30:51.993 FireClient: player argument must be a Player object - Server - CartItemServer:10
19:30:51.994 Stack Begin - Studio
19:30:51.994 Script ‘ServerScriptService.CartItemServer’, Line 10 - Studio - CartItemServer:10
19:30:51.994 Stack End - Studio
Script:
local Item = game.Workspace.Item
local AddItem = game.ReplicatedStorage:WaitForChild(“CartItem”)
Item.Touched:Connect(function(Player)
AddItem:FireClient(Player)
end)