I made something that when not found in a specified place it fires a remote event that make a gui warning that its not in there, I tried alot of things but it didnt work, it just give me a warning that its not part of it even if a typed if not
, heres my script:
script.Parent.Triggered:Connect(function(plr)
if not plr:WaitForChild("Inventory").Wallet then
game.ReplicatedStorage.ErrorRE:FireClient("no card")
return
else
plr:WaitForChild("PlayerGui").inGame.Swiper.Visible = true
end
end)