Title says it all. I’m trying to change the FogColor using a LocalScript (because normal scripts are too laggy). An error comes up, saying Unable to assign property FogColor. Color3 expected, got nil - Client - LocalScript:60
Script:
local function generateRandomColor()
local color
local red = Color3.fromRGB(255,0,0)
local lime = Color3.fromRGB(0,255,0)
local green = Color3.fromRGB(0, 93, 0)
local orange = Color3.fromRGB(255, 130, 0)
local yellow = Color3.fromRGB(255,255,0)
local cyan = Color3.fromRGB(0, 255, 255)
local blue = Color3.fromRGB(0,0,255)
local indigo = Color3.fromRGB(70, 0, 255)
local violet = Color3.fromRGB(120,0,255)
local pink = Color3.fromRGB(255,0,255)
local brown = Color3.fromRGB(81, 40, 0)
local black = Color3.fromRGB(0,0,0)
local rand = Random.new(tick()):NextNumber(1,12)
print(rand)
if rand == 1 then
color = red
return color
elseif rand == 2 then
color = lime
return color
elseif rand == 3 then
color = green
return color
elseif rand == 4 then
color = orange
return color
elseif rand == 5 then
color = yellow
return color
elseif rand == 6 then
color = cyan
return color
elseif rand == 7 then
color = blue
return color
elseif rand == 8 then
color = indigo
return color
elseif rand == 9 then
color = violet
return color
elseif rand == 10 then
color = pink
return color
elseif rand == 11 then
color = brown
return color
elseif rand == 12 then
color = black
return color
end
end
while true do
print("ran")
task.wait()
game.Lighting.FogColor = generateRandomColor() --where it says error occurs
end
Thanks in advance.
NOTE: I might not respond to your answer immediately because Iive in a different time zone.