My script works perfectly fine in R6 or R15 Charcters but when a person has a Dynamic Head the Replicated Instances do not Parent to the Head.
This makes it so when a player buys anything it can’t find sounds to play and do its effect.
local Players = game:GetService("Players")
local Partystuf = game.ReplicatedStorage["Party Stuff"]
local streamers = Partystuf.Streamers
local Confetti = Partystuf.ConfettiCannon
local Woo = Partystuf.Woo
local Horn = Partystuf.Horn
Players.PlayerAdded:Connect(function(player)
print("PlayerAdded")
player.CharacterAdded:Connect(function(Character)
local CWoo = Woo:Clone()
local CHorn = Horn:Clone()
local Confy = Confetti:Clone()
Confy.Parent = Character:FindFirstChild("Head")
CWoo.Parent = Character:FindFirstChild("Head")
CHorn.Parent = Character:FindFirstChild("Head")
print("Spawned Horn")
print("Chorn's Parent is:",CHorn.Parent)
print("Chorn's ParentParent name Is:",CHorn.Parent.Parent.Name)
print("Chorn's ParentParent ClassName Is:",CHorn.Parent.Parent.ClassName)
end)
end)
game:GetService("MarketplaceService").PromptPurchaseFinished:Connect(function(purchasedPlayer, purchasedPassID, purchaseSuccess)
if purchaseSuccess then
local leaderstats = purchasedPlayer:FindFirstChild("leaderstats")
local Buys = leaderstats:FindFirstChild("Buys")
Buys.Value = Buys.Value + 1
purchasedPlayer.Character.Head.Horn:Play()
purchasedPlayer.Character.Head.Woo:Play()
purchasedPlayer.Character.Humanoid.WalkSpeed = 25
purchasedPlayer.Character.Head.ConfettiCannon.Enabled = true
local CStrm = streamers
for i = 1, 25 do
local BCStrm = CStrm:Clone()
BCStrm.Parent = workspace
BCStrm.Position = purchasedPlayer.Character.Head.Position
BCStrm.AssemblyLinearVelocity = Vector3.new(math.random(-20,20),math.random(10,35),math.random(-20,20))
BCStrm.AssemblyAngularVelocity = Vector3.new(math.random(-60,60),math.random(-60,60),math.random(-60,60))
wait(0.3)
end
wait(15)
purchasedPlayer.Character.Head.ConfettiCannon.Enabled = false
purchasedPlayer.Character.Humanoid.WalkSpeed = 5
wait(5)
purchasedPlayer.Character.Humanoid.WalkSpeed = 16
wait(5)
else
warn(purchasedPlayer.Name, "Didnt buy anything", purchasedPassID)
end
end)
It can find the Head, and even Parent it to the Head, but when I try to find it in the Explorer it doesn’t exist
I have tried using FindFIrstChild(“Head”) but it gave the same results, im clueless on what to do to fix this
