So I have a script. and it is playing the animation in the script.
Its just not destroying the character.
Ill leave notes so you know whats going on
elseif typeOf == Enum.KeyCode.Two then
warn('Rocket kick')
local details = mod.AttackDetails.rocketKick
local Distance = details.detectDistance
local dmg = details.damage
local KB = details.knockback
local anim = anims.rocketkick
-- get po1 and po2
local po1 = char.PrimaryPart.Position
local lootAt = CFrame.new(po1, mousePo)
root.Anchored = true
root.CFrame = lootAt
-- get po2
local po2 = getPo2(Distance,char)
local direction = po2 - po1
-- make sure that we dont fire the same thing twice.
local num = currentRocketNum + 1
-- ignore parts
local ignoreParts = {table.unpack(player.Character:GetChildren())}
local params = RaycastParams.new()
params.FilterDescendantsInstances = {ignoreParts}
params.IgnoreWater = true
params.FilterType = Enum.RaycastFilterType.Blacklist
-- send a raycast
local raycast = workspace:Raycast(po1,direction,params)
if raycast then -- this is where I fire the raycast. Yes it is hitting things, This part is running.
-- move them to the hit po
local hitPo = raycast.Position
anim:Play() -- this is where I play the animation
anim:GetMarkerReachedSignal('Freeze'):Connect(function()
-- make sure this runs right
if currentNum + 1 == num then
currentNum+= 2
anim:AdjustSpeed(0) -- make the anim freeze
-- check if there is a humanoid.
if raycast.Instance.Parent:FindFirstChild('Humanoid') then -- this only runs once.
local hitChar = raycast.Instance.Parent
local hitPart = raycast.Instance
local hitHum = hitChar:FindFirstChild('Humanoid')
local hitRoot = hitChar.PrimaryPart
warn('Hit the character, '..hitChar.Name, 'Hit the part, '..hitPart.Name)
hitChar:Destroy()
end
end
end)
else
-- just move them to the normal position, or PO2
end
-- send a raycast to po2. find where it hits. move them to there
-- if they hit a player, deal damage and do hit anim for attack.
--Any questions?
end
Does this have to do with where I fire the raycast? Or is there another thing?