I’m trying to make a simple group member counter on a surface gui.
The script keeps returning 'HTTP 429 (Too Many Requests) - Server - UpdateGroupData:15'
There is already a wait time and this is the only script to make calls using HTTP service.
What am I doing wrong? Do I need to change some settings? [allow https requests is on]
local groupId = 5689337
local groupData = game:GetService("GroupService"):GetGroupInfoAsync(groupId)
local httpService = game:GetService("HttpService")
local url = 'https://groups.rprxy.xyz/v1/groups/' .. groupId
while wait(5) do
local memberCount = httpService:JSONDecode(httpService:GetAsync(url)).memberCount
script.Parent.MemberCount.Text = "[LIVE] Members: " .. memberCount
script.Parent.GroupName.Text = groupData.Name
script.Parent.GroupDescription.Text = groupData.Description
end
This is a team create place with previously good performance and no broken services or problems that I’m aware of.
Maybe put a print statement inside the wait loop to see if it is actually waiting 5 seconds. If it is waiting 5 seconds, maybe increase the time it waits.
It will vary between APIs are will change depending on the use of their API.
But in general, respect your usage of an API and don’t over use requests. It might even be better for you to only get the group count when the server is created or even once an hour.