Script System for Players In-Game

Okay, so I’m making a game basically about Roblox Studio, as a game. I have scripting in the game, but I want to know how to make an output in the game for players. How would this be done? I don’t know how to make the server detect when certain things are typed in. I would appreciate any and all help! Thanks.

I wouldn’t recommend you to make something like Roblox studio actually, first thing is because Roblox will probably take your game, and second is its a really vast thing to create.

But you could go on to make things like Script Editors in game, probably like Lua learning did, but still it would require a lot of work, probably because you will have to Code client sided Syntax Recognizers, Then If you want to make it really similar, you will also need something like an Autocomplete or to make it more advance, you could make an Intellisense for the editor and stuff, but still it would be lot of work.

But you can still try working on it, to execute code from a string you can use loadstring(code) but you will probably want to make it go through some checks and stuff so exploiters don’t break your code.

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I’m making it different. It will be not in risk of taking down, hopefully. It is going to be different enough to not be copyrighted.