So basically, I’ve made a custom chassis system and it worked amazing for about 2-3 months but for some reason, it has a sudden error now.
Script that Implemented this callback has been destroyed
'Workspace.Lamborghini.DriverSeat.Script', Line 37 - function OnChildRemoved
The script:
function OnChildRemoved(child)
if child:IsA("Weld") and (child.Part1.Name == "HumanoidRootPart") then
local player = game.Players:GetPlayerFromCharacter(child.Part1.Parent)
if player then
if (player.PlayerGui:FindFirstChild("gui")) then
player.PlayerGui.gui.stoooop:InvokeClient(player)
player.PlayerGui.gui:Destroy()
end
end
end
end
Thing that confuses me is that it worked well about up until a week ago or so.
Thank you for your time ![]()