Script Updater : Very simple bulk script updater

Script Updater is a very simple but useful bulk script updater.

Plugin

How to use :
Create a Script in ServerScriptService name SUUpdated.
In plugin, type the script’s classname (Script,LocalScript,ModuleScript…) and its name.
Click Scan and Update.
Accept Warning, and watch the magic happen.

Backup your game before using this !!! I am not responsible for broken scripts !

Any feedback is appreciated.

Or you can just use CollectionService? Having a ton of the same scripts in your hierarchy is terrible practice.

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I saw the title of this and was intrigued to check this out, though I’m not home atm and this seems a but confusing to me.

  • What does this plugin do exactly?
  • What’s its purpose?
  • What uses does it have?

Because if it just replaces code in multiple scripts that are the same, wouldn’t we just be able to use ModuleScripts or CollectionService?

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Yes, It is terrible practice to have large amounts of the same scripts in a game, but sometimes, devs who don’t know how to script often don’t have the time to learn how to use CollectionService and ModuleScripts (I actually have some examples). This plugin is for those devs, if you know how to use ModuleScripts and CollectionService, you don’t really need this plugin.

It bulk replaces the Source Code of the specified script name and classname with the one of a script in ServerScriptService.
See my previous message for the rest.

its just better to learn how to use modules and CollectionService they are literally the easiest thing ever

2 Likes