Scriptable Camera Problem

Hi, I am trying to force the camera to a certain position for the main menu of my game. Unfortunately, the camera does not change its position and instead just stays with my character.

Here is the code -

local Players = game:GetService("Players")

local camera = game.Workspace.CurrentCamera
local camPart = game.Workspace.CamPart

local function playerAdded(plr)
	camera.CameraType = Enum.CameraType.Scriptable
	camera.CFrame = camPart.CFrame	
end

Players.PlayerAdded:Connect(playerAdded)
	for _, player in ipairs(Players:GetPlayers()) do
	    playerAdded(player)
end

I am assuming it has something to do with it being in the playerAdded event, but I haven’t been able to figure it out. Thanks

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Set camera.CameraSubject to the camPart.

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