Hi, I am trying to force the camera to a certain position for the main menu of my game. Unfortunately, the camera does not change its position and instead just stays with my character.
Here is the code -
local Players = game:GetService("Players") local camera = game.Workspace.CurrentCamera local camPart = game.Workspace.CamPart local function playerAdded(plr) camera.CameraType = Enum.CameraType.Scriptable camera.CFrame = camPart.CFrame end Players.PlayerAdded:Connect(playerAdded) for _, player in ipairs(Players:GetPlayers()) do playerAdded(player) end
I am assuming it has something to do with it being in the playerAdded event, but I haven’t been able to figure it out. Thanks