[SCRIPTER OPEN FOR HIRE] - Adidragon1 Portfolio

Hello there everyone! I’m Adidragon1, a game development enthusiast! I primarily focus on scripting, and enjoy collaborating / developing games! My goal is to create fun and enthusiastic games on the platform that everyone loves to play!

I’m a experienced programmer with 2 years of experience in Luau and utilise OOP to ensure systems are modular for reusability. I use VSCode to boost my productivity, and frameworks such as Github and Rojo.

Out of Roblox, I have prior experience with other languages such as C++, C, Python, Javascript and much more. My other interests extend to network programming in C, malware development, and much more.

Here are a few modular systems I’ve created since I’ve been developing on ROBLOX. These systems highlight what I am currently capable of creating.

(The models of the NPCS and cars are made by Jailbreak below. I coded all the logic for them).

Weapon Systems

Utilises raycasting


Vehicle System

Utilises raycast suspension and VectorForce

Utilises VectorForces, for a commission I did called “Warehouse Drift” where the aim was to hit NPCS with the carts in the warehouse.

NPC AI Systems

Car Police Chases (Like Gta 5 police):

NPC enemies with guns:




Train System

Special thanks to @kaike351 for the train model.

Uses TweenService to move the train across a series of waypoints.

Boss Battle

Fun little boss battle I created with effects, ground craters and VFX.


Break Ice For Brainrots

“Break Ice For Brainrots” game where you had to use pickaxes to break ice and steal Brainrots. I implemented the functionality for the Plot, Stand and Brainrot systems. I utilised ProfileStore for the data saving. This was done for a commission and I worked alongside another developer.


I’m available anytime throughout the day. My time zone is GMT+1. Range is 8-10 hours per day.


I primarily take ROBUX as a source of payment.

You can contact me directly on discord. My username is zouepic.
I look forward to working with you!!

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