Hello everyone! I am trying to make a simple building blocks script in Roblox Studio, although I made it I have found that the part which is a display before its placed can even be placed in the air. And I want it always to be on the surface of baseplate.Does anyone know how to do that?
Here is the script:
local unitRay = mouse.UnitRay
local origin = mouse.Origin
local part = game.ReplicatedStorage.Part:Clone()
mouse.Move:Connect(function()
part.Parent = workspace
part.CFrame = mouse.Hit
part.Orientation = Vector3.new(0,0,0)
part.Transparency = 0.5
part.Name = "notplacedpart"
part.Anchored = true
part.CanCollide = false
print(mouse.Hit)
end)
mouse.Button1Down:Connect(function()
local part = Instance.new("Part",workspace)
part.CFrame = game.Workspace:WaitForChild("notplacedpart").CFrame
part.Orientation = Vector3.new(0,0,0)
part.Anchored = true
end)```
And I also want it to not be more than 15 studs away from the player or you cannot place the block.