- What do you want to achieve?
i want so my scrolling frame will stay in the same size or position
- What is the issue?
its supposed to look like this
- What solutions have you tried so far?
found nothing
local tweenInfo = TweenInfo.new(1, Enum.EasingStyle.Bounce, Enum.EasingDirection.InOut, 0, false, 0)
local goal = {
Size = UDim2.fromScale(0.617, -0.63)
}
local TweenCreate = TweenService:Create(scrollingframe, tweenInfo, goal)
PerkAndSkinShopPart.Touched:Connect(function(hit)
local playerhit = game:GetService("Players"):GetPlayerFromCharacter(hit.Parent)
if playerhit == player then
local guiperplayer = playerhit:WaitForChild("PlayerGui"):WaitForChild("SkinsandPerksShopGUI")
if debounce == false then
TweenCreate:Play()
openshop:Play()
guiperplayer.Enabled = true
debounce = true
end
end
end)
this is the code, normally it was 0.63 not -0.63 but when i use 0.63 it goes like this
so yeah, i want so it goes up, any help is greatly appreciated!