Scroll bars in Studio will consistently leer off from their scrolling frame, especially when switching between emulated device screens.
Selecting a frame containing the ScrollingFrame will snap the scroll bar back into place.
This happens in engine as well. In Studio, the scrolling bar does not appear until I hover my mouse over it.
2 Likes
mrow_pizza
(mrow_pizza)
April 19, 2019, 12:38am
#2
This was fixed by some changes to scrolling frames I made recently. I’m hoping to turn them on soon; that should fix any instances where this occurs.
2 Likes
Sorry, I’m not sure I understand. Can you provide a visual example or reproduction place file demonstrating what you mean?
1 Like
Swinsor
(Ashley)
April 22, 2019, 9:34pm
#5
Nevermind. Completely forgot what I meant by that post…
Arkroh
(Arkroh)
August 6, 2019, 9:41pm
#6
This is happening again:
To reiterate, it happens in-game and in-studio anytime the window/viewport size changes. The scrollbar reattaches itself when you hover over the frame containing the scrollingframe.
1 Like
Some other stuff came up and I haven’t been able to turn the fix for this on yet. I’m hoping to do so sometime soonish, but no promises!
system
(system)
Closed
October 25, 2022, 10:06pm
#8
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