ScrollingFrame | Transparent objects render outside It

I’m making a simple car GUI for my friend, everything is clipdecendants, but I have this issue when things are clipping

, as you can see it is quite annoying and it can’t be in game like this, any suggestions?

The only way I think it can be fixed is make a border around the edges and put like a tunnel for the extra to go through. But I have never used GUIs in any of my games so I might be giving out false information :neutral_face:

That is possible, but it would look quite bad, I will try it

Try having clips descendants set to true, this is probably an intended feature.

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