ScrollingFrames that aren't parented directly to screen GUI cause weird offsets

If you parent a ScrollingFrame to another frame the content of the scrolling frame is shifted across by (I believe) 468px, I am not sure why this occurs as it probably shouldn’t. I’ll get some screenshots shortly.

When parented directly to screenGui

When parented directly to a frame in screenGui

This offset seems to be dictated by the x and y coordinates. There’s no offset at 0,0 and it continues to shift as I move the frame across the screen.

So the offset is Frame.AbsolutePosition * 2 added to all of the ScrollingFrames contents.

You should include either a .rbxm file or a screenshot of the rest of the properties of your ScrollingFrame.

Here, I can attach an example model.

Basically when a ScrollingFrame is parented with another GUI object that objects AbsolutePosition is added to the children of the ScrollingFrame.