Searching for Programmers/scripters for NordSpur Railways

Please keep the following in mind before posting:

Hello!

We’re building a high-quality, German-style railway simulator in Roblox, with a strong focus on realism and performance. I’m looking for a serious developer to work commission-based on core systems — not just quick scripts, but real tools.

What We Need:

  • A modular track placement plugin with grid-snapping or node-snapping logic.
  • Invisible path-based train system to avoid derailment (visual tracks are decoration only).
  • Dynamic track switching logic (manual or signal-controlled).
  • Signal system that reads paths, switches, and train presence.

Expectations:

  • Strong Lua/U experience (plugin dev or large-scale systems is a must).
  • Clear communication and ability to work independently.
  • Comfortable working feature-by-feature (not full-time — just high-quality work, one system at a time).

Please provide:

  • Past examples of similar systems or plugins.
  • A short explanation of how you’d approach the invisible path train system.

Paid commissions only. If we work well together, I’d love to keep working on future features.

This topic was automatically closed after 1 minute. New replies are no longer allowed.