Seat:Sit stopped sit animation

Good evening.

I used this code:

game.Players.PlayerAdded:Connect(function(player)
	game.Workspace:WaitForChild(player.Name)
	local char = player.Character
	for i,v in pairs(game.Workspace.Folder:GetChildren()) do
		if v.Occupant == nil then
			v:Sit(char.Humanoid)
			break
		end
	end
end)

and some reason it’s not showing the sitting animation although sit is set to true. it looks like a platform stand but platform stand is set to false. the idle animation also plays. Ideas?

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When a humanoid sits a weld is created between the humanoid’s character and the seat itself (this is likely causing your animation to stop).

1 Like