Good evening.
I used this code:
game.Players.PlayerAdded:Connect(function(player)
game.Workspace:WaitForChild(player.Name)
local char = player.Character
for i,v in pairs(game.Workspace.Folder:GetChildren()) do
if v.Occupant == nil then
v:Sit(char.Humanoid)
break
end
end
end)
and some reason it’s not showing the sitting animation although sit is set to true. it looks like a platform stand but platform stand is set to false. the idle animation also plays. Ideas?