My game has very little data it has to save. Just mainly the avatar editor and a few other things. It’s a little bit like Brookhaven, Livetopia, etc where most of the stuff is already unlocked for all players and there are some game passes which Roblox already safely saves. What exploit protection measures do I need? I’m not a pro scripted or anything so I might not understand 
I think just securing your remotes should secure most of the data.
As you have game passes when they purchase it check that they actually completed the transaction.
If its just a small amount of data I wouldn’t worry too much about over doing it, so long as it is secure on the server and your remotes are secure then you should be pretty safe. If your game were to get bigger then it would be worth adding more checks
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