local Player = game.Players.LocalPlayer
local Mouse = Player:GetMouse()
local tool = script.Parent
local Frame = game.Players.LocalPlayer.PlayerGui:WaitForChild('ScannerGUI'):WaitForChild('Frame') --Object path to the GUI frame containing the age and rank textboxes.
local groupID = 4796549 --ID of your group.
tool.Activated:Connect(function()
for _,Target in pairs(game.Players:GetPlayers()) do
if Mouse.Target:IsDescendantOf(Target.Character) then
Frame.Visible = true
Frame.Parent.Backround.Visible = true
Frame.AccAge.Text = Target.AccountAge
Frame.RoleInGroup.Text = Target:GetRoleInGroup(groupID)
Frame.AccName.Text = Target.Name
local Player = Player:GetPlayerFromCharacter(Target)
local ToolsInBackpack = Player.Backpack:GetChildren()
for i,v in pairs(ToolsInBackpack) do
if v:IsA("Tool")then
print(v.Name)
end
end
Frame.Tools.Text = v.Name
wait(3)
Frame.Visible = false
Frame.Parent.Backround.Visible = false
end
end
end)
-- Make sure they can't use the tool while it is not selected.
tool.Unequipped:Connect(function()
Frame.Visible = false
end)
local Player = game.Players.LocalPlayer
local Mouse = Player:GetMouse()
local tool = script.Parent
local Frame = Player.PlayerGui.ScannerGui.Frame --Object path to the GUI frame containing the age and rank textboxes.
local groupID = 4796549 --ID of your group.
tool.Activated:Connect(function()
for _,Target in ipairs(game.Players:GetPlayers()) do
if Mouse.Target:IsDescendantOf(Target.Character) then
Frame.Visible = true
Frame.Parent.Backround.Visible = true
Frame.AccAge.Text = tostring(Target.AccountAge)
Frame.RoleInGroup.Text = tostring(Target:GetRoleInGroup(groupID))
Frame.AccName.Text = Target.Name
local ToolsInBackpack = Target.Backpack:GetChildren()
for i,v in ipairs(ToolsInBackpack) do
if v:IsA("Tool") then
print(v.Name)
Frame.Tools.Text = v.Name
end
end
wait(3)
Frame.Visible = false
Frame.Parent.Backround.Visible = false
end
end
end)
-- Make sure they can't use the tool while it is not selected.
tool.Unequipped:Connect(function()
Frame.Visible = false
end)
This is the only thing i can think of right now, i hope it worksâŚ