Seeking Advice on Game Monetization Strategies

Greetings, Roblox community! In my endeavor to create my first Roblox game, I would like to explore what are the successful ways of monetizing as well. Tell me your views and if you experienced any of the following: 1. Which one do you think earns more money Game Passes or In-game Currency? 2. Where to place the ads: What is the best way to showcase ads that do not hinder the gameplay? 3. Have a Promotion: Do promotions or special products create more sales? 4. What Do You Do To Keep Players Engaged and Willing to Spend? (Player Engagement) If you have any advise or examples, please share. I’m grateful.

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Good afternoon! 1: For my opinion, gamepasses with a low cost will introduce the player to spend Robux. 2: For ads, (billboard or sign ads) I would recommend asking for feedback where to place it.
3: I think both help, I do not know that answer, try it out yourself. 4: Frequent updates, fun gameplay and avoiding P2W. (that is only what got into my mind)