So a friend asked me to make a thing that allows you to play the same sound really fast, without it being restarted,
so after like, 2 minutes i threw this thing together.
ran a test, nothing happened.
I made an error in pasting the audio ID, so i closed the test, and selected the sound.
BOOM! studio closed/crashed.
After running some tests, i have concluded that the sound ID the only thing persisting in the crashes.
what i’m pasting: 61210994
What i’m doing:
wait(1)
script.Parent:Play()
selecting the sound after it’s played is what’s forcing the close/crashing studio.
is there anyway to get a crash log?