Separating the thumstick input from Mouse.Move

Hello! I am currently trying to create mobile controls for my game, but ive run into a problem.

My game heavily uses inputs from Mouse.move, but on mobile this event fires when the thumbstick is moved. Is there any way around this?

Thanks!

Edit: Both the thumbstick AND Mouse.Move need to be used. Moving and using Mouse.Move needs to be possible

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