Hello, today I was scripting a project I had, and something really odd happend, when I connected something in Server-Sided, this connection was dead, not even reacted to any print/warn/error i have made to debug, thing is, code is actually well made, theres no errors in outpost, and theres prints everywhere to know where is my mistake, but nothing changes, i tried a lot of ways and still cant achieve my goal. As an example ill send 4 screenshots (2 from each game,my place and the team create place, code and outpost) so you can see whats happening (This code is an example, but anyway i have the same error).
Non team create;
Code: https://gyazo.com/d0cfd0edbeb8121ae7c7282650fb6630
Outpost: https://gyazo.com/390bded34bed7fe0d2f5a367a9e8d114
Team create;
Code: https://gyazo.com/02ff31bcc0df030c3efd9da6856c439b
Outpost: https://gyazo.com/390bded34bed7fe0d2f5a367a9e8d114
As you can see, its the same, but for some reason all connections i do in server script being in team create are dead, nothing using :Connect() works for me in team create, theres no errors, no warnings, basically nothing, its a really odd problem that never happend to me!
I would appreciate help
rep_q.
1 Like